
Attempting to configure it should only be undertaken if you are an experienced SimPE user and have prior experience of BCON tuning.

It is strongly recommended to build the coaster in the manual before attempting your own. There are right and left handed curves and up/down versions of each of the four ramp pieces.Ĭonstructing a roller coaster is not simple, which is why there is a 21 page PDF manual (see Files) on how to do it. The track configuration of the roller coaster is not fixed - there are 13 track pieces that can be arranged in a huge variety of possible track layouts. the main WH_Coaster.package file - required, copy this to the same sub-folder as the signs within your Downloads folder.the WH_Coaster_Accessory_ExitOnlySign.package and WH_Coaster_Accessory_RallyPointSign.package files - optional but highly recommended, copy these to a sub-folder within your Downloads folder.the COLL_WH_Coaster.package and COLL_WH_Coaster_Community.package files - optional, copy these to your Collections folder if you like things in collections.the CoasterCatIcons.png file - shows what the track sections look like in the catalog.Only for information, you do not need to copy this anywhere the ColourSwatch.jpg file - shows avaliable track/cart colours.Read and build-along before attempting your own coaster! the pictorial HowToBuildACoaster.pdf file - contains information on how to build a roller coaster.Read this, but you don't need to copy it anywhere. the ReadMe.txt file - contains the latest information for the zip you've downloaded, probably more up-to-date than this web page.Upon arrival at the loading area they will disembark, possibly vomit (depends on the track configuration) and make their way to a "rally point" sign. clap or wave at bumps, or otherwise fidget. Their fun will increase rapidly and their comfort slowly.Īs the Sim progresses around the ride they may cheer ascents, whoop on descents. board the cart and start their ride, possibly waving as they depart the loading area. If their motives fall too low, they will get bored and wander away.Ī Sim at the front of the queue with an available cart will make payment and take a ticket. If the queue fills up before they arrive, they will shrug and cancel the action.Īs the Sim is queueing, their social and fun will rise slowly and they will fidget, possibly cheering the arrival of another rider back to the loading area. watch the video by CharmfulĪfter a Sim is directed to "Take Ride" or autonomously decides to "Take Ride", they will start making their way towards the loading area. Can't be bothered to read the description below.
